Live version 20.8.8
Test version 20.8.8
MWL. 0.1.5
16 (0.6.0)
Steam Pre Alpha 0.6.0
Update
03.01.21
Good Morning from here Miolhrians!!
I do apologize I couldn't get the Demo out today as clearing bugs is a thing for the next update and want to go at it all clear!
Great News though the update Demo will be posted March 1 2021 and expect the Game to be released March 5! ...but without further ado..here are the notes for March 1 and March 5 game posts!
Welcome back Miolhrians!
So begins Update 16 v6.0
The Demo will include a snip of all the Updates fixes and adjustments for Upcoming Update March 1 2021!
Update 16 Notes
New Engine with a lot of adjustments allowing game to run at solid 30fps!
New Inventory System!
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Depending on Weight and Bag size items are you carried!
Updated Rarity System! (Based on color and item)
Polish Character Models, Items, Icons and everything I could get my hands on!
New Simulation based combat that depends on..
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Environment Type (based on Moon type Fire/Poison..)
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Enemy (Poison/Fire...)
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Time of Day or Night!
(which will now cross over into multiple new situations)
New Crafting System for your Home!
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This allows you to add Devices furniture or pets to your Home!
(Defending it and take care of it!)
New Miolhrian or Bandit System!
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Being Miolhrian allows you into safehouses and to do certain quest!
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Being Bandit, Looter or Raider allows you into Bandit locations but bands you from Safehouses unless for a Quest!
Updated Lighting!
New Temperature System added!
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Now being a Miolhrian can effect you in a new way! Based on location (Home, Forest, Cave or situation) you body temperature will change!
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Being to hot will cause you to be heated or Sick!
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Being to cold can cause you to get Sick or Frostbite!
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All Warm or Cold Foods and Drinks can raise or lower your Temp as well!
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(Cold water when too warm, Warm soup when to cold)
New Bandit Hideout and Bandit Traders!
Update Bandits, Looters and Raiders!
Update Quest System and Quest!
-New Quest for each Biome and New Quest Device!
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Updated CAS System!
(Chance at survive system adds random situation into game)
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Heatwave (Temp Effected)
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Coldwave (Temp Effected)
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Rainstorm (Temp Effected)
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Air Drops(Updated)
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Zombie Break-In
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NPC leaving Biome(Update)
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Looters in the Area(Updated)
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Traders in the Area(Updated)
Updated
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Bandit rob you in sleep now! ($$$)
(Bandit Toy distracts them now which allows you to keep your money)
and many more changes and Updates...