Update 11 (0.1.5)
Steam Pre Alpha 0.1.5
New Character Models for Boy and Girl Characters!
(Outfit Cards to be Updated Soon!)
Contact damage is now avoidable!
(Wearing clothing can now help you avoid contact damage from enemies)
Headshot(State) probability added to game!
(this reduces Health down to 5% for a small time)
Chance Situations rebalanced!
(chances of fishing spot appearing, cut from climbing through window)
Knockback added to all Basic Skills!
(Dazes and knocks back enemy 1 step)
Fixed Hide Skill!
(No longer reduces Health)
Mini Maps Added for Outside locations!
Bleeding (Status) Update!
(Higher chance of bleeding when shot or hit with sharp Weapons)
Enemy Aggro Update!
(Aggro Nights!-Double Z Type Health, Special and Defense for a small time)
Sprain Arm and Leg Status Updated!
(Depending on what weapon or enemy attack is used these Status can happen)
Sprain Arm-Disables Punching-Type skills, Reduce Def/SDef and Accuracy!
Leg Sprain-Disables Kicking-Type Skills, Dod/CAS and Accuracy!
New SafeDoors added to safehouse 99% Protection!
(When Biome powered Auto-Safedoor works)
First 3 Intermediate-Skills linked to Crafting Rank!
Trainer (Home Craft)
Team Heal (Health n Rest)
Repairmen (Weapon n Repair)
Communication Device Added and Updated!
(Allows Trade, Quest Turn-Ins and more)
Rebalanced Animal-Type Enemies!
(No longer elemental type)
One and Two Handed Weapons Icons added!
and more minor fixes.
Upcoming Water Type
Single and Double Handed Weapons
Roman Number will indicate Hands used per Weapon!