© 2019  by MiolhrSM.

Last Updated 07/13/19

© 2019  by MiolhrSM Company

  • Crafts adjusted!

  • (few crafts and deconstructs updated)

  • 2nd Biome boss Updated

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  • Rhino Skill Updated!

  • (Horn Charge Update with high chance of Bleeding Status)

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  • SafeHouse security updated based on Biome!

  • (Security Devices in all safehouses)

  • ((Watts)Electricity will now effect chances of being robbed while sleeping!

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  • Clothing Racks Update!

  • (Now show looted clothing and remove clothing craft from rack)

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  • (Interm. Skill)New Repair Skill that allows you to repair without repair hammer!

  • (Interm Skill)New Team Cure Skill that Heals team mates!

  • [(1-20) rank up on success!

  • Failure results in Knowledge(Exp)loss]

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  • Player and Enemy Aggro Updated!

  • (Player Aggro reduces Health, Attack, Defense and CAS for a small period of time)

  • (Enemy Aggro doubles enemies Health, Attack, Defense for a small period of time)

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  • Environmental Fixes!

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  • Anvil Added!

  • (Repair Device)

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  • All current Quest(s) turn-ins added to Training Area!

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  • Chance device Update!

  • (Sickness chance added with exploration)

  • (Wellness beds added to Healing Room(Team Room))

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  • Grapples fixes and other small fixes!

  • Updated Fishing Spawns and chance of catch!